Anti-aliasing là gì? Các loại hình khử răng cưa phổ biến nhất hiện nay


What is Anti-Aliasing?

If you’re a PC gamer, you’ve probably come across the term “anti-aliasing” in your graphics settings. If you’re unfamiliar with anti-aliasing and the various types of anti-aliasing available, this article is for you. Learn more about anti-aliasing and the most popular types that you should consider enabling to enhance your gaming graphics.


I. Understanding Anti-Aliasing

What is Anti-Aliasing and Aliasing?

Anti-aliasing, also known as “smoothing,” is a technique used to make displayed images on a screen appear smoother and more lifelike. Images displayed on a screen consist of small square cells called pixels. These pixels are arranged side by side, creating a sawtooth effect known as “aliasing.”


Anti-Aliasing is a filtering method that smooths out these jagged edges to make the non-straight lines or curves appear more uniform. It eliminates or minimizes the staircase effect, giving the graphics a more polished look.


II. Types of Anti-Aliasing

1. MSAA (Multi-Sampling Anti-Aliasing)

MSAA, short for Multi-Sampling Anti-Aliasing, is one of the most common anti-aliasing techniques. It is considered a traditional form of anti-aliasing.


MSAA works by analyzing each frame and calculating geometric parameters to sample the colors of objects in the game world. It then blends these colors to create an intermediate color, resulting in a smoother and less jagged appearance.


MSAA comes in different levels of sample rates (2x, 4x, 8x, etc.). The higher the sample rate, the more resources your GPU will need to calculate, potentially impacting your FPS (frames per second). MSAA is a less resource-intensive option compared to SSAA (Super Sampling Anti-Aliasing), but the graphics may not be as crisp due to some details not being fully addressed.

2. SSAA (Super Sampling Anti-Aliasing)

SSAA, or Super Sampling Anti-Aliasing, involves rendering the game at a higher resolution and then downsampling it to match your screen’s resolution. It increases the number of pixels compared to the native screen resolution.


SSAA provides the highest quality output but requires more hardware resources. It produces extremely sharp and detailed images. However, it is not commonly used because it significantly impacts performance since the GPU needs to render the game at a higher resolution than the display resolution.

3. FXAA (Fast-Approximate Anti-Aliasing)

FXAA, or Fast-Approximate Anti-Aliasing, is a relatively new and popular form of anti-aliasing. It applies a blur filter to the edges of objects, resulting in smoother visuals.


FXAA achieves a good balance between image quality and hardware resources. It is recommended for lower-end PCs as it has minimal impact on performance. However, it may sometimes make the image appear slightly blurry.

4. CSAA and EQAA (Coverage Sampling Anti-Aliasing and Enhanced Quality Anti-Aliasing)

CSAA (Coverage Sampling Anti-Aliasing) is an NVIDIA-developed anti-aliasing technique, while EQAA (Enhanced Quality Anti-Aliasing) is an equivalent technology in AMD graphics cards. Both methods work similarly to MSAA but are optimized for their respective graphics hardware.


5. TXAA and MLAA (Temporal Anti-Aliasing and Morphological Anti-Aliasing)

TXAA (Temporal Anti-Aliasing), also known as TAA (Temporal Aliasing), is a newer and widely used form of anti-aliasing found only on NVIDIA’s Kepler GPUs. MLAA (Morphological Anti-Aliasing) is the AMD equivalent. Both techniques use data from previous frames to create a color pattern for the current frame, resulting in better image quality than MSAA.


TAA combines multiple anti-aliasing methods, resulting in high-quality, smooth visuals. It also helps save resources, making it a popular choice even for mobile games.

6. SMAA (Enhanced Subpixel Morphological Anti-Aliasing)

SMAA (Enhanced Subpixel Morphological Anti-Aliasing) is a combination of SSAA, MSAA, and another technique called MLAA. It minimizes blur while still maintaining smooth edges, but it may face challenges when dealing with transparent textures.

III. Choosing the Right Anti-Aliasing Mode

When it comes to choosing the appropriate anti-aliasing mode, it depends on your PC’s capabilities and the specific game you’re playing. The best way to determine the optimal settings is to experiment and see which mode performs well on your system.

Anti-Aliasing vs FPS in GTA V

If maximizing FPS is critical, consider turning off anti-aliasing altogether, especially if you have a lower-end PC or if you play fast-paced FPS games like CS:GO, VALORANT, or Rainbow Six Siege.

For less demanding PCs, FXAA is a recommended option as it has the least impact on performance while providing some smoothing effect, although it may result in slightly blurry visuals in some cases.

MSAA offers a good balance between effectiveness and performance for most situations. You can further customize the sample rate (2x, 4x, 8x) depending on the specific game requirements.

CSAA/EQAA is worth trying if you have an NVIDIA or AMD graphics card, respectively since they are optimized versions of MSAA.

IV. Conclusion

Anti-aliasing plays a significant role in enhancing gaming graphics, providing a smoother and more polished visual experience. Now that you have a better understanding of anti-aliasing and the popular types available, you can make an informed decision when it comes to improving your gaming aesthetics. Remember to share this article with your friends, and happy gaming!

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